Wednesday, January 25, 2017

Continuing the Antares journey

Back in August last year I think it was, I took an exploratory dive into the Antares universe, and since that time, I've beevered away, building armies, trying out the game and roping in some of the locals to give the game a whirl, to whom I am very grateful; David, Jayden, Paul, Robert, Garry and Chris, please take a bow!

The game took a wee while to get to grips with, and whilst being conversant with Bolt Action certainly helped, there are certainly differences between the two games. And indeed Bolt Action itself has gone through a revision since then, incorporating some of the ideas from Antares... like the Follow or Snap to order mechanism.

Similarly we've had another game come along which appears to have then taken some hybridized route between the two games; Konflikt-47... which has incorporated the idea of Reactions from Antares but didn't adopt the other changes that came along with the upgrade to Bolt Action2...

But I digress, back to Antares and I have to say I have really enjoyed getting my head around the game, and it's more classic or 'high sci-fi' setting, if that's the right way to describe it...?

It's background is certainly a refreshing change to the doom and gloom laden milieu of another certain well established sci-fi game...

I have found the differing human races that feature there make the game easy  to get your head round, yet each with a unique character of their own.

There are no other true alien race armies as such in their own right, the Tsan-Ra being one exception but even they are an allied squad with the Isorian force.

I am sure we will see an Alien race in the not too distant future... the name Vorl has been whispered in dark corners and we await with bated breath to see how they will eventuate.

The game is still relatively in its infancy and many of the described larger vehicles are yet to have models produced for them, making the game a largely infantry affair. But I am happy to say the guys at Warlord are steadily producing figures and vehicles to complete and expand on the range.

Having listened to the podcast the Freeborn Shard it's been interesting getting a glimpse of the mind of the games creator and how he plans to take it forward... Rick Priestley none the less.

Rather than coming up with an army list or revision of one and then trying to get all the models churned out for it before the next revision is due, Rick has this time taken the approach of adding story arc supplements which add and expand on the existing ranges, rather than replacing wholesale...

That was one of the reasons I dumped 40k many aeons ago... I had started collecting squats and collected and painted a whole army...only  to see them canned ... I then switched to orks only to see a codex revision that made redundant half of what I had bought and painted.... even now the company continues to revamp it's ranges forcing you to try and keep up...  

So nice to see a more reasonable approach to developing and expanding on a game  system....

Antares plays well, and if you've enjoyed Bolt Action, and like sci-fi, then you really should give it a go. Admittedly the Xilos stater set, whilst good value, was a little tough to get to grips with, largely due to the number of special rules attached to the Ghar race.

The new Kar'a 9 set is a much better intro to the game with two well matched regular infantry forces. And great value again. And with an easy intro version of the rules to break you in gently.

So again I say give it a go... you won't be disappointed.

I will be taking our Hobby Corner stall to the Hutt Miniatures clubs Valley Con event this weekend... and whilst there will also be demo-ing  Antares with mate Chris Pooch, and no doubt ably assisted by mate Dave Oemcke.

Here's some pics of the troops and scratchbuilt terrain I've been working on... (thanks again to Bala Menzies for helping out with some of these buildings)








Boromites








Concord troopers



Concord Drones




 Concord and Boromite Comparison


 Xilos Beasties - Drummer and Snappers








My painted Concord so far... still more to finish and Ghar to finish too...


Anyone with any good links to other Antares related blogs or websites... feel free to add then in the comments.

Some links:
Facebook: https://www.facebook.com/groups/gatesofantares/

Sunday, October 02, 2016

NachtJaeger and SchreckWulfen - Konflict '47.

Managed to finish off my NachtJaeger and SchreckWulfen for Konflict 47 today.



Nazi Scientists desperate to gain an edge over the allies, resort to splicing canine and human DNA and create the Schreckwulfen or 'werewolves' ... emboldened by the success of this experiment they go on to add bat, alligator and reptile DNA creating the terrifying NachtJaeger... a pseudo-vampiric horror... Gothic horror has come to the battlefields of Europe...



Based on DIY 30mm Dia bases which I think better suited both models, made from 1mm sytene sheet.
I enjoyed modeling and painting these creatures up as they were quite different to things I've painted before.
Great to have a chance to use the blood effects paint from GW 'blood for the blood god'... which I rarely get a chance to legitimately use...
And some nice base decoration tufts from Gamersgrass: 2mm dark moss and 6mm dry tuft.
I decided to stick with regular issue Whermacht field grey for their pants ... I thought about doing SS camouflage pants but figured these being largely nocturnal hunters they probably wouldn't need the camouflage...
Looking forward to trying these beasties out in a game now they're painted😀
KONFLICT 47 - A super cool extension to the events of WWII...

Saturday, September 03, 2016

Spinne Light PanzerMech

Finished my first bit of new kit for Konflict '47... the German Spinne (Spider) Light PanzerMech.

A light recce walker with Light AT gun and Co-ax Light Autocannon.







There are options within the rules to upgrade to have an enclosed turret top, and be fitted with a  flamethrower!
Hmmm... a recce flamethrower... I think I'll need to buy another one to make that conversion! :)

Sunday, August 28, 2016

Tiger I E - Bolt Action

Just finished my Tiger I E, for Bolt Action, and now Konflict 47 too!

No Kraut forces feels complete without a Tiger, and with all these new fangled walkers appearing on the horizon it seemed a good choice.









28mm or 1/56th scale plastic kit from Warlord Games. Decals also by Warlord Games.

Looking forward to trying out this big kitty!

Friday, July 22, 2016

Beyond the Gates of Antares

Another exciting game hoves into view!



One of the upsides of being a hobby stockist is I get to look at and try out games that probably would not necessarily have immediately been on my agenda.

But having really annoyed the game mechanic of Bolt Action I was intrigued to find it was also at the core of BtGoA. Having got my hands on the core set and started reading through the rules it's clear this game takes the BA rules to the next level!

Really looking forward to giving this a whirl , though it may be a little while as I am still putting finishing touches to my BA Krauts, then yanks to finish off...

I am back to square one ... Too many games ... And not enough time! Sheesh! ;-)

... And just around the corner... Konflict 47 and Project Z!!! Who's going to be a busy boy then!?

Saturday, July 16, 2016

Warhammer - Age of Sigmar - an opinion.


As is all too well known now, GW in their wisdom decided to take a whole new view to their popular fantasy battle game; Warhammer... and wholesale replaced it with an entirely new concept for the fantasy game, with Warhammer - Age of Sigmar!

This caused chaos quite literally in the hordes of fantasy players the world over... which caused varied reactions, and to the extremes of one player publicly burning his entire fantasy collection on Youtube! (Totally bonkers if you asked me - should have sold them!)

As for myself I looked on in a state of bemusement as the change didn't affect me in the slightest... I had drifted away from playing Warhammer and 40K many many years ago... being content to continue to play their Lord of the Rings/Hobbit SBG game, being a big Tolkien fan, and other non-GW games... recently seeing me take to Bolt Action with great enthusiasm...

And then things take a radical turn... I bought a pharmacy, and after our first year decided to add a Hobby Corner Department, initially supporting and stocking Warlord Games products including Bolt Action and Army Painter and sourcing Vallejo from another local distributor... a successful first months trading sees me decide to widen the Hobby selection, including Star Wars X-Wing and Armada, and becoming a GW stockist.

This later part resulted in a 1m display stand arriving and being packed with 40K and AoS product! Now I haven't actively played 40K in several years but I think I probably have a rough idea how it still plays... it wouldn't take me too long to get  up to speed with it again... but AoS???

I haven't actively played WFB in about 20 years... and last played WAB (based on WFB 5th?) about 10 years ago...

So I decided I had better see what all the fuss was about and try and learn the game so I can explain it to potential customers in store...

A local mate; Nic Jebson organised a demo game for me down at the local club; Kapiti Wargames Club... and I dug out a bunch of 20 year old  dwarf figures from my dusty collection and backed them up with a unit of Elven archers... to face Nic's Dark Elf Army.

We played a 'take anything you like' version of the game, just for me to see how it played...

There were two objective markers on the board which would give points per turn for having possession of it. There would also be points for killing the enemy Army General....

We arrayed our battlelines and set to.

On my left flank my elves made a dash into the woods to get near the left flank objective, but they were headed off by Nics executioners... My dwarven line advanced across the centre and dwarf missile troops held an area of ruins on my right flank, near the right flank objective.

Nic advanced his battle line towards mine, with a dragon mounted sorceress in the centre alongside a another draconic beastie and dark elf foot soldiers. On my right Nic started an outflanking move engaging my missile troops in the ruins...

The long and short of the battle was, the executioners did just that to my elves and remained holding that objective... my dwarven line largely held in the centre... the cavalry charge was broken against the ruins and once they had been dealt with it allowed me to start rolling the flank...  which I duly did.

This move also saw a General to General duel, with my stalwart dwarf lord emerging the victor... this put me ahead on points in the game and caused Nic to throw his last units into the fray, but to no avail... the game ending with Nic reduced to the Executioners holding their objective, the rest of the army destroyed...

Now I have to say, after all the negative press AoS got, I actually wanted to dislike the game... but that was not to be... I thoroughly enjoyed it!

I think because I haven't played WFB in may years I had an unbiased view going into the game, and no axe to grind... I also liked the removal of the blocky movement tray mounted units... having played LOTR SBG for several years I am used to and enjoy the skirmish look and play of it... it reminded me in some ways of a cross between LOTR SBG and Bolt Action, You still had units, but they were in 'skirmish order'. This allowed freedom of movement, and allowed the battle lines to blur and merge into a huge melee, which to my mind is probably a better representation of such warfare... it also allowed friendly adjacent units to support each other... something I always found difficulty with in WFB as adjacent units often had issues aiding their friends due to restrictive charges arcs , turning circles and other units getting in the way of the turning unit...

The game also involved rolling the proverbial buckets of dice, something I have always had fun with in gaming, no matter the game.

So I have to say, for me AoS gets a thumbs up, and there's no need to go burning your armies... I managed to play it with 20 year old dwarf figures!

The one thing I will agree on is the fact that the lack of points system and some of the 'humorous' rules were bad moves on GWs side. But it seems they are redressing this with the introduction of a points system... time will tell on the silly rules though! ;-) Still it adds to the 'fun' perhaps.

Age of Sigmar - give it a try!





Thursday, July 07, 2016

GAMES WORKSHOP in stock! The Hobby Corner Continues to Expand!

Just a quick post to share how well our Hobby Corner has been going! We've had a superb first month with a great level of support by the local gamers and modellers and even from those further afield!

Big thanks to Bob and the guys up Palmy way, and to Simon and the rest of the crew from the Hutt Club - who are choosing to support a store that's not in their immediate locale - much appreciated guys!!!

On the back of this initial success, we have decided to expand the section and range of products, and have just last week become a GW stockist, through their stockist program. We've now got a 1m wide module in store with AoS and 40K stocked, and anything else that's wanted that we don't have , we can order in each week for delivery the following week! Just let us know by Thursday for delivery next week...


We've also expanded the Warlord Games selection, by stocking Black Powder, Hail Caesar, and Pike and Shotte to cater for the Historical Gamers, with starter sets and boxed figure sets available...


More from Warlord Games to come in the coming months ... August sees the release of Konflict '47... a 'what-if' expansion on the classic Bolt Action game that will see large robot like walkers and Nazi zombies entering the fray! Cant wait for that one!

Also with the current zombie craze, we'll be stocking their Project Z game, once its available again - it sold out and is just awaiting the next print run to complete for shipment.

Bolt Action sees a revamp in the rules in September and we'll be getting those new rules in with the new starter sets too.

And having see how good a game Bolt Action is with its order dice mechanism, I have decided to also get in Warlords' Beyond the Gates of Antares - Sci-Fi battle game... which uses the same order and pinning mechanisms - looking forward to giving that one a whirl!

As you can see from the pictures above we're also stocking Star Wars X-Wing and Star Wars Armada - both very popular games - playable straight out of the box with no painting required... and definitely in gaming vogue at the mo' with the new movies coming out for Star Wars!

We'll also be stocking a range of board and card gamer like Munckkin , Fluxx, Carcasonne, Settlers, Talisman etc etc ...

So if you're in the area and in need of a gaming or modelling fix, come on down and check us out!

The Hobby Corner
Paraparaumu Beach Pharmacy
17 Seaview Road
Paraparaumu Beach
Kapiti, NZ.
04 2988882
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